{源码交付支持二开}仿带带uni开发php语言书写陪玩系统是如何做开发的?陪玩系统,陪玩源码,源码交付支持二开,陪聊,陪诊,家政,哄睡等功能都有
以下是使用PHP开发仿带带uni陪玩系统订单模块的详细步骤和实现思路: ### 1. 数据库设计 首先要设计订单相关的数据库表,主要包含订单表、订单详情表等,以下是简单的MySQL建表语句示例: #### 订单表(`orders`) “`sql CREATE TABLE `orders` ( `id` int(11) NOT NULL AUTO_INCREMENT, `user_id` int(11) NOT NULL COMMENT ‘下单用户ID’, `playmate_id` int(11) NOT NULL COMMENT ‘陪玩人员ID’, `service_id` int(11) NOT NULL COMMENT ‘服务ID’, `order_status` enum(‘待支付’, ‘已支付’, ‘已完成’, ‘已取消’) NOT NULL DEFAULT ‘待支付’ COMMENT ‘订单状态’, `order_amount` decimal(10, 2) NOT NULL COMMENT ‘订单金额’, `create_time` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT ‘订单创建时间’, `pay_time` timestamp NULL DEFAULT NULL COMMENT ‘支付时间’, `complete_time` timestamp NULL DEFAULT NULL COMMENT ‘完成时间’, `cancel_time` timestamp NULL DEFAULT NULL COMMENT ‘取消时间’, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; “` #### 订单详情表
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(`order_details`) “`sql CREATE TABLE `order_details` ( `id` int(11) NOT NULL AUTO_INCREMENT, `order_id` int(11) NOT NULL COMMENT ‘订单ID’, `service_name` varchar(255) NOT NULL COMMENT ‘服务名称’, `service_duration` int(11) NOT NULL COMMENT ‘服务时长’, PRIMARY KEY (`id`), FOREIGN KEY (`order_id`) REFERENCES `orders`(`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; “` ### 2. 后端API开发(以Laravel框架为例) #### 2.1 创建订单 以下是创建订单的控制器方法示例: “`php <?php namespace App\Http\Controllers; use Illuminate\Http\Request; use App\Models\Order; use App\Models\OrderDetail; class OrderController extends Controller { public function createOrder(Request $request) { $validatedData = $request->validate([ ‘user_id’ => ‘required|integer’, ‘playmate_id’ => ‘required|integer’, ‘service_id’ => ‘required|integer’, ‘order_amount’ => ‘required|numeric’, ‘service_name’ => ‘required|string’, ‘service_duration’ => ‘required|integer’ ]); // 创建订单 $order = Order::create([ ‘user_id’ => $validatedData[‘user_id’], ‘playmate_id’ => $validatedData[‘playmate_id’], ‘service_id’ => $validatedData[‘service_id’], ‘order_amount’ => $validatedData[‘order_amount’] ]); // 创建订单详情
OrderDetail::create([ ‘order_id’ => $order->id, ‘service_name’ => $validatedData[‘service_name’], ‘service_duration’ => $validatedData[‘service_duration’] ]); return response()->json([ ‘message’ => ‘订单创建成功’, ‘order_id’ => $order->id ], 201); } } “` #### 2.2 订单支付 订单支付通常会涉及第三方支付平台,以下是模拟支付成功后更新订单状态的示例: “`php public function payOrder(Request $request, $orderId) { $order = Order::findOrFail($orderId); if ($order->order_status === ‘待支付’) { $order->order_status = ‘已支付’; $order->pay_time = now(); $order->save(); return response()->json([ ‘message’ => ‘支付成功’ ]); } return response()->json([ ‘message’ => ‘订单状态异常,无法支付’ ], 400); } “` #### 2.3 完成订单 当陪玩服务完成后,更新订单状态为已完成: “`php public function completeOrder(Request $request, $orderId) { $order = Order::findOrFail($orderId); if ($order->order_status === ‘已支付’) { $order->order_status = ‘已完成’; $order->complete_time = now(); $order->save(); return response()->json([ ‘message’ => ‘订单已完成’ ]); } return response()->json([ ‘message’ => ‘订单状态异常,无法完成’ ], 400); } “` #### 2.4 取消订单 用户或陪玩人员可以取消订单: “`php public function cancelOrder(Request $request, $orderId) { $order = Order::findOrFail($orderId); if ($order->order_status === ‘待支付’ || $order->order_status === ‘已支付’) { $order->order_status = ‘已取消’; $order->cancel_time = now(); $order->save(); return response()->json([ ‘message’ => ‘订单已取消’ ]); } return response()->json([ ‘message’ => ‘订单状态异常,无法取消’ ], 400); } “` #### 2.5 获取订单列表 用户或陪玩人员可以获取自己的订单列表: “`php public function getOrders(Request $request) { $userId = $request->input(‘user_id’); $orders = Order::where(‘user_id’, $userId)->with(‘orderDetails’)->get(); return response()->json([ ‘orders’ => $orders ]); } “` ### 3. 前端实现 前端部分通常使用uni-app开发,以下是一个简单的创建订单的前端代码示例: “`vue <template> <view> <button @click=”createOrder”>创建订单</button> </view> </template> <script> export default { methods: { createOrder() { uni.request({ url: ‘https://your-api-url.com/orders’, method: ‘POST’, data: { user_id: 1, playmate_id: 2, service_id: 3, order_amount: 50.00, service_name: ‘游戏陪玩’, service_duration: 2 }, success: (res) => { console.log(res.data); uni.showToast({ title: ‘订单创建成功’, icon: ‘success’ }); }, fail: (err) => { console.error(err); uni.showToast({ title: ‘订单创建失败’, icon: ‘none’ }); } }); } } }; </script> “` ### 4. 测试与部署 – **测试**:使用Postman等工具对后端API进行测试,确保各个接口的功能正常。同时,在开发环境中测试前端页面的交互和数据展示。 – **部署**:将前端代码部署到服务器的静态资源目录,将后端代码部署到PHP运行环境中,并配置好数据库连接和路由。 通过以上步骤,你可以实现仿带带uni陪玩系统的订单模块。在实际开发中,还需要考虑安全性、性能优化等方面的问题。
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